Lifesteal Rules
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Official Lifesteal Rules
What is lifesteal? (if you somehow don't know...)
- Each player starts with 10 hearts, as normal Minecraft.
- Upon killing another player, you permanently take one of their hearts as your own.
- A player can have a maximum of 20 full hearts. (40hp)
- Hearts can also be crafted.
- Upon losing all your hearts, you will be BANNED from the server.
- Players can craft a one time revive beacon that can revive you if you're banned due to hearts.
General:
- All of the normal rules apply.
- Griefing is fully allowed.
- Bans from the Core world do NOT transfer over to lifesteal.
- There is a whitelist - send your username in the #lifesteal-whitelist discord channel!
- Boosting (ie giving hearts to someone or being farmed etc.) is not allowed. If in doubt, make a ticket and ask.
Combat:
- No elytra in combat.
- No netherite armour allowed, although netherite tools are fine. (excluding axe, spear, and sword)
- Max totem count is 1.
- No crystals, respawn anchors or beds for pvp
- Combat Log timer is 1 minute.
- Players that have respawned aren't allowed to be killed unless they attack or put armor on. Only valid for the encounter of the kill.
- No self pull stasis chambers. (Stasis' that work solo) We highly suggest you clip this as proof in case the player reports you!
Teams:
- Teams will be preset, please put your team member list in the #lifesteal-teams discord channel. (Max member count of 5)
- Teams will have their team name and “tag” in the chat and tab.
- Guide on creating and managing a team in game: Lifesteal Teams (not yet created - will be shortly)
Modifications:
- There will be ONE mace, obtained through a PvP tournament hosted 1 week after the release of the server so players can get gear for it.
- The dragon egg will do something that will soon be revealed.
- Player managed bounties will occasionally be hosted, giving rewards to whatever team or player completes them.